Spaceminers is an upcoming free-to-play online game that will combine engaging gameplay with the ability to earn real-world gold. Players will get to move between several different game modes, with the first releasing in pre-alpha very soon.
It is the year 2169. A ruthless, corrupt regime known as Author1D has control of the Spesitos star system and its neighbours. Driven by their greed for power, they have spread their influence across the knownverse, seeking slaves to work in the production lines of Grain, a most valuable and important resource.
Dissidents who refuse to align themselves with Author1D are murdered. After witnessing his father’s death at the hands of Author1D agents, a young boy named Tribus was raised as an elite soldier, working within the brutal system for many years. Eventually he recognised the violence and despair the regime was bringing to the people of the star systems, and he fled.
Crash-landed on the planet Sophiat, Tribus discovered the Susmus, a gargantuan ziggurat hiding many secrets behind its ancient stone walls. He broadcast an encrypted message of resistance across the knownverse, calling people to join, and soon the first few honourable rebels began to arrive. Tribus was able to establish the first organised faction united against Author1D, naming them the Spaceminers.
Now, brave and true Cadets are being admitted to the Spaceminers Academy, hidden deep in the lower chambers of the Susmus ziggurat. Their endurance and tenacity are tested among the flickering firelight of the dungeons’ torches. And only the best pass the training and emerge as Spaceminers.
Chief Executive Officer
James has 6 years as a Founder/CEO across the web3 industry. Prior to that he was at General Electric where he completed their Financial Management Program.
Chief Creative Architect
Val is responsible for creating the lore of the Spaceminers universe as well as managing the creative pipeline. He has a background in 3D, utilising cutting edge tools for animations and 3D motion graphics.
Chief Of Staff
Sharon is co-owner of The Imaginarium Studios and a former Director of Edelman UK. She worked as an Executive Producer on projects for BBC Two and BBC Radio
Head Of UX Design
Luca, a seasoned product designer with almost 20 years of experience, with a diverse background spanning industries such as Communication, Tourism, Academic Publishing, and Social Network
Head Of Engineering
Filip studied in Prague and Dresden before moving to the UK to pursue his dreams of building big, planet-scale distributed systems.
Ruslan started out as a 2D FX artist and over the last four years has developed and increased the complexity of his projects while working for clients including Warner Bros, Zinga, Revolut, and Tinder.
As well as being a 3D Artist, Eugenie is a sculptor and Fine Art Academy graduate. He has over 10 years experience in 3D modelling and product design
Junior Texture Artist & 3D Modeller
Callum is in his first job as a 3D artist following his Masters in Game Art and Design, and he is enjoying putting everything he learned in his studies into practice
Senior Concept Artist
Giorgos graduated valedictorian from the Graphic Design Art School in Thessaloniki, Greece. He has more than 18 years of experience and provides design, illustration, creative direction, and visual development solutions for Spaceminers
3D Texture Artist & Level Designer
Udit is currently pursuing a Masters in Games Art and Design at the University of Hertfordshire and has a huge passion for all things space-related.
Alp is based in Turkey and has experience working on films and in games where he developed his passion for visual storytelling
Dan graduated from UCA with a 1st class BA in Computer Games Arts and has previously worked as a freelance concept artist and illustrator.
Junior Graphic Designer
Yijia studied at the University of Shenzhen before moving to the UK where she graduated with an MA in Design from the University of Leeds.
Lucian is an Unreal Engine wizard with experience leading development and creating systems on a wide range of experiences.
Nik is an aspiring game developer and graduate from YCCE, Nagpur. He’s currently on a journey from a small place at the centre of India to learn, explore, experience, and create the game you all dream of.
Saihaj is a Computer Science graduate from Pakistan. He has experience working as a developer in both Unity and Unreal Engine
Willet is a disenchanted investment banker who decided to step away from the City and now devotes his time and effort to the world of web3.
Tommy has over a decade of experience in building online communities from e-sports gaming to trading and NFTs. He’s a part-time gamer, swimmer, musician, and tech enthusiast and lives in Malaysia with his family.